LET WALKING DO THE IMAGINATION

I’m thoroughly enjoying the Metatron’s Army reboot project.  It not only gives me insight into how my writing style has evolved, it gives me a chance to check whether the plans I have for future books in this series make sense.

I’m happy to say they do!

I’ll admit it was frustrating to discover errors I’d corrected previously had somehow wound up in the versions that were published.  

I even lost an entire section I’d added.

I’m still in the process of investigating how the sync’ing error happened.

Rereading has provided insight into my creative process, albeit primarily with respect to this series.  Many scenes bring back memories of where I was and what I was doing while coming up with them.  

Good memories.

Several have one thing in common:  I was walking while creating.

A number of the scenes were created while I was on a treadmill, going as far back as 1998 living in Michigan. Others were done while I walked outside.

Especially at the Cranbrook Institute which inspired more than one scene in the MA series.

As I thought over the various places I’ve lived and walked I realized that a number of my non-Metatron’s Army projects came about while I was walking.

After moving to the west, most of that walking was done outdoors.

  • The Kerry’s Game/Psi Adventure Series was conceived while I was living downtown San Francisco

Though much of the secondary location – AZ – was inspired from when I lived in Scottsdale and would drive to Tucson for research and pleasure.

  • Soothsayer was conceived while I walked in triple digit temps during a Scottsdale summer.

Though I published Port in a Storm first, that book was conceived years later,  while people watching at KEXP in Seattle.

  • Mirror was conceived on a walk along the Embarcadero in San Diego.

Though the idea for the Ghost Games series – of which Mirror was originally the first – was planted as I was walking down the stairwell of the building I was living in Downtown San Diego.

It’s been a long time since I’ve used walking as a way to stimulate creativity.

I’d swapped to playing Free Cell as it put me in a meditative state ideal for incubating projects.  Having uninstalled it several weeks ago, however, I see the need to reconsider walking.

It isn’t as critical to this current reboot project but it will certainly help as I move forward with the next.

Especially as I’ve resolved the question of Prologue V. Chapter One!

But first things first, an enjoyable memory walk through the process of creating.

Have a great weekend!

Published by

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s